You pay $70 for a video game, it appears in your library, and you can play it whenever you want… but do you really own it? Sony has just taken that question into the legal arena, and its argument is generating plenty of debate among players.
The company is defending the use of the “Buy” button on the PlayStation Store in a California court. According to Sony, a reasonable consumer understands that purchasing a digital game does not mean obtaining absolute ownership, but rather a license to use it.
The problem is what “buy” actually means
The dispute is connected to a California law approved in 2024, known as AB 2426, which aims to make digital stores clearer for consumers.
The law requires platforms that use terms such as “buy” to clearly explain that the customer is actually acquiring a license, and not necessarily a copy they can keep indefinitely.
The plaintiffs argue that the PlayStation Store has not been clear enough about this.
Sony, for its part, says its terms of service already explain these conditions and that any reasonable user should understand how digital purchases work.
The change that could affect the entire gaming industry
The case matters because the digital model increasingly dominates the industry.
When you buy a physical disc, you have something you can keep, sell, or lend. With a digital game, your access depends on the license and the platform’s terms.
And that is where the key difference appears: paying for a game does not necessarily mean having permanent control over it.
Sony also recently sent PlayStation users a reminder explaining that digital purchases amount to a personal license to use those products.
The case could ultimately help define how clearly companies must explain these conditions at the moment of purchase.
Because if the button says “Buy”, but legally you are acquiring a license, the question is fairly simple:




















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